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AI Insights · Timothy · October 2021

Top 5 Apple Arcade Games in Latin America Q3 2021: Unified Platform Performance

Discover the performance metrics of the top 5 Apple Arcade games in Latin America for Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Apple Arcade Games in Latin America Q3 2021: Unified Platform Performance

In Q3 2021, the top 5 Apple Arcade games in Latin America showed varied performance metrics across weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive view of these trends, offering more insights for those interested.

Chess - Play & Learn from Chess.com experienced a consistent weekly revenue, peaking at around $11.3K in early July, but saw a gradual decline towards the end of September, closing at approximately $8.4K. Weekly downloads fluctuated, starting at 46K in late June and ending at roughly 38K by the end of September. The game maintained a high level of weekly active users, averaging around 450K throughout the quarter.

Asphalt 8: Airborne from Gameloft displayed a dynamic revenue pattern, with a high of $8.4K in late July and a low of $3.7K in late September. Weekly downloads were robust, starting at 268K in late June and slightly dropping to 200K by the end of September. Active users remained strong, averaging around 600K each week.

Bloons TD 6 by Ninja Kiwi had varied weekly revenue, peaking at $7.8K in early August and ending the quarter at around $3.7K. Weekly downloads showed a significant drop from 4.1K in late June to under 1K by the end of September. Despite this, weekly active users remained relatively steady, averaging around 11K to 12K.

Farming Simulator 20 from GIANTS Software GmbH saw a steady revenue trend, with a high of $5.7K in early August and a low of $3.6K in late September. Weekly downloads remained consistent, ranging between 500 to 600 throughout the quarter. Active users hovered around 2K each week, showing little fluctuation.

Goat Simulator: Pocket Edition by Coffee Stain Publishing had a fluctuating revenue pattern, peaking at $2.6K in mid-July and ending at $1.6K in late September. Weekly downloads varied, starting at 51K in late June and dropping to 23K by the end of September. Active users saw a decline from 159K in late June to 108K by the end of September.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021